It is a an electronic game which player control on a video screen.
In 2015, worldwide revenues totaled $115.06
billion($16.40 billion handheld video games, $22.01 billion mobile games,
$21.60 billion PC games, and $55.05 billion video game console) (greengarage, 2015).
Dos
- Educational games that develop skills such as logical thinking and puzzle solving.
- Helps in quick decision making.
- Improve confidence.
- Increase in working memory.
Don’ts
- Increase in aggression and violence.
- Poor health issues such as obesity
- Physical problems such as constantly using wrist, eyes and thumb.
- Lack of physical exercise outdoor activities.
Greengarage (2015). 10 Primary Pros And
Cons Of Violent Video Games". Green Garage.
Relative, from http://greengarageblog.org/10-primary-pros-and-cons-of-violent-video-games
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